Monday, June 30, 2025
End of 2nd Wargames Gallery: Alpha Legion Surprises the Salamanders
Saturday, June 28, 2025
Horus Heresy 3rd Edition Reveals: Allies and Missions
Tuesday, June 24, 2025
Size of the Legions Prior to the Heresy?
Just how big are the Legions supposed to be?
Following yesterday's posting on Warhammer Community, I thought I would tabulate what the Black Books (in other words: first edition) had to say about the matter! There are, of course, other sources, such as the black library book series. But the canon in them is arguably less reliable. And besides, our liege lord Alan Bligh wrote quite a number of the old First Edition black books and frankly they're still amazing for the lore that who am I to go beyond them! These numbers mainly reflect the strength prior to the Isstvan battles.
Dark Angels: Slightly under 200,000.
Emperor's Children: 110,000.
Iron Warriors: 150,000 to 180,000.
White Scars: 95,000.
Space Wolves: 95,000 to 100,000 (note as well probably lower numbers after Prospero).
Imperial Fists: 100,000 (assumed from Black Library).
Night Lords: 90,000 to 120,000.
Blood Angels: 120,000.
Iron Hands: 113,000.
World Eaters: 150,000.
Ultramarines: 250,000.
Death Guard: 95,000.
Thousand Sons: 89,000-90,000 (note disagreement with literature after Prospero Burnt).
Sons of Horus: 130,000 to 170,000.
Word Bearers: 150,000 up to Ultramarines levels according to some sources.
Salamanders: 89,000.
Raven Guard: 80,000.
Alpha Legion: Conflicting Sources in Book 3 (naturally): 90,000 to 180,000.
[Image - an older pic of my Iron Warriors]
Monday, June 23, 2025
End of 2nd Wargames Gallery: Gal Vorbak charge the Loyal World Eaters
Saturday, June 21, 2025
Horus Heresy 3rd Edition: Weekend Thoughts on Saturnine and Disintegrator Reveals
Wednesday, June 18, 2025
End of 2nd Wargames Gallery: Emperor's Children and Iron Warriors Reckoning
Monday, June 16, 2025
End of 2nd Wargames Gallery: Salamanders test the Iron Without
The tactical squad doesn't stand a chance and is readily partially eliminated and routed.
Toward the end of the game the Iron Warriors support squad is the only one remaining whilst (a very burned and battered) dreadnought and the (rather sliced up) Praetor remains for the Salamanders after destroying the Land Raider. The game ends up a tie overall.
Saturday, June 14, 2025
End of 2nd Wargames Gallery: Corax Smashes World Eaters
Thursday, June 12, 2025
More Leaks Than Fishnets: Horus Heresy 3rd Edition
Tuesday, June 10, 2025
Warhammer Store: Metro Centre (Gateshead)
It has been a very long while since I wrote one of these pieces. Largely because my travels have slowed down a bit in recent years, coupled with the fact that I seem to visit the same old places all of the time! But lo and behold - a new place was visited recently! This time, my travels took me in the direction of Newcastle, UK.
The Metro Centre is not even ten minutes by train away from Newcastle train station. It is a large out of town shopping mall containing lots of common UK high street stores, all under one very large (and multi-level) roof. The Centre is physically well served by rail and very regular bus connections, alongside masses of car parking space. It is a wonder more people don't come here instead of going through Newcastle itself - although I think this is at least in part the main attraction for many of the customers.
The Warhammer store here is in the blue zone, on the upper level, and is located in "The Village" part of the centre. Handily, the Blue Zone is also where the rail and bus interchange are which makes it very accessible to those using public transport. The Village in turn is a rather salubrious part of the mall and very well appointed.
Physically, the store is not the smallest known to humankind, but is not much bigger. The stock has a range of exactly what you might expect including paints and the basics. The staff here are very friendly and attentive and I rather enjoyed visiting and talking about Horus Heresy and 40k. Highly recommended - a very nice store, well appointed, and in a great location. Not much not to like overall!
Sunday, June 8, 2025
Wargames Gallery: Targets Acquired
Friday, June 6, 2025
Horus Heresy 3rd Edition Weapon Stats
Tuesday, June 3, 2025
Crunchy Stats for Third Edition Horus Heresy
Leadership shows how receptive your troops are to following orders, and is used to gauge panic and rally fleeing units. Cool shows how calm your troops are under pressure and incoming fire, and it is used to avoid debuffs – such as penalties from suppressive fire.
Willpower is a more metaphysical stat, used primarily for manifesting – or resisting – psychic powers. Higher Willpower makes powers more likely to work, and you’ll take less damage from the Perils of the Warp.
Intelligence is used when interacting with technology. This could mean a Techmarine trying to fix a vehicle, or a specialist using an augur to track enemy units.
Tests are taken against the lowest characteristic in a unit, with two key exceptions. Models that have the Sergeant rule can always test on behalf of their unit, while Commanders who join units may also lend their stats to any check – an important role for middleweight characters.